Abdulrahaman, M. D., Faruk, N., Oloyede, A. A., Surajudeen-Bakinde, N. T., Olawoyin, L. A., Mejabi, O. V., Imam-Fulani, Y. O., Fahm, A. O., & Azeez, A. L. (2020). Multimedia tools in the teaching and learning processes: A systematic review.
Heliyon, 6(11), e05312.
https://doi.org/10.1016/j.heliyon.2020.e05312
Abylkassymova,A., Akperov, N., Tuyakov, Y., Ardabayeva, A., Sydykova, Z.,(2024). Contextual mathematical tasks as a means of developing students functional literacy in school mathematics course, Scientific Journals Publishing House, 56, 1218-1227. https://doi.org/10.54919/physics/56.2024.121rb8
Amir, Z., & Sari, N. (2018). The development of learning media based on visual, auditory, and kinesthetic (VAK) approach to facilitate students’ mathematical understanding ability. Journal of Physics: Conference Series, 1028, Article 012129. https://doi.org/10.1088/1742-6596/1028/1/01212 9
Angraini, Lilis Marina and Fitri, Yosi Cahyaningtyas (2023) The Effect of Interactive Multimedia-Based Learning on Students’ Mathematical Problem Solving Ability. International Journal of Contemporary Studies in Education (IJ-CSE), 2 (2), 85-90. ISSN 2963-5993.
Arnindya Navitri Ainullah, I Nyoman Jampel, & I Gde Wawan Sudatha. (2023). Interactive Learning Multimedia with Problem-Based Learning for Fifth-Grade Elementary School Students. Jurnal Ilmiah Sekolah Dasar, 7(2), 316–326. https://doi.org/10.23887/jisd.v7i2.57377
Barjasteh, M., Yahyaabadi, R., and Hashempour, S., (2023). Analysis of multimedia content in mathematics education for the second year of primary school based on multimedia design principles and electronic content production standards, 9th Scientific Research Conference on the Development and Promotion of Educational Sciences and Psychology in Iran, Tehran, https://civilica.com/doc/1838965
Buchori, A., Kholifah, S., & Koerniawan, I., (2019).
Design of Interactive Multimedia with Contextual Approach to Improve Mathematical Economic Problem Solving Ability, 2nd International Conference on Education and Social Science Research (ICESRE 2019), Advances in Social Science, Education and Humanities Research, 417, 258-262.
10.2991/assehr.k.200318.050
Buchori, A. (2019). Pengembangan multimedia interaktif dengan pendekatan kontekstual untuk meningkatkan pemecahan masalah kemampuan matematika.
Jurnal Inovasi Teknologi Pendidikan, 6(1), 104–115.
https://doi.org/10.21831/jitp.v6i1.20094
de Brito Lima, F., Lautert, S. L., & Gomes, A. S. (2022). Learner behaviors associated with uses of resources and learning pathways in blended learning scenarios. Computers & Education, 191, 104625. https://doi.org/10.1016/j.compedu.2022.104625
Damopolii, V., Bito, N., & Resmawan, R. (2020). The Effectiveness of Multimedia-Based Learning Media on Quadrilateral Material. ALGORITHM: Journal of Mathematics Education, 1(2), 74–85.
Etyarisky, V., & Marsigit, M. (2022). The Effectiveness of Interactive Learning Multimedia with a Contextual Approach to Student’s Understanding Mathematical Concepts. AL-ISHLAH: Jurnal Pendidikan, 14, 3101–3110. https://doi.org/10.35445/alishlah.v14i3.941
Fadaei, Behrouz and Ghahraman, Hoger. (2021). Investigating the effect of several factors (interest, educational tools, teaching methods) on geometry learning. Research in Mathematics Education, 2(2), 47-55. https://dor.isc.ac/dor/20.1001.1.27834379.1400.2.2.4.2
Felegari, Fereshteh, 1402, Studying the effect of multimedia education on learning and academic performance of elementary school students, https://civilica.com/doc/1929914
Geni, K. H. Y. W., Sudarma, I. K., & Mahadewi, L. P. P. (2020). Pengembangan Multimedia Pembelajaran Interaktif Berpendekatan CTL Pada Pembelajaran Tematik Siswa Kelas IV SD.
Jurnal Edutech Undiksha, 8(2), 1.
https://doi.org/10.23887/jeu.v8i2.28919
Glasnovic Gracin, D. (2018). Requirements in mathematics textbooks: A five-dimensional analysis of textbook exercises and examples. International Journal of Mathematical Education in Science Technology, 49(7), 1003-1024. https://doi.org/10.1080/0020739X.2018.1431849
Hayati, E., & Amri, Z., (2024). Interactive Learning Media on Mathematics Problem Solving Elementary School Students,
Journal of Mathematics Education and Application (JMEA), 1(2)89-96.
http://dx.doi.org/10.30596%2Fjmea.v1i2.10555
Huang, Y., Wang, S. How to motivate student engagement in emergency online learning? Evidence from the COVID-19 situation. High Educ 85, 1101–1123 (2023). https://doi.org/10.1007/s10734-022-00880-2
Jenlink, P. M. (2019). Multimedia Learning Theory: Preparing for the New Generation of Students. Lanham: The Rowman & Littlefield Publishing Group, Inc
Lotulung,C.F., Nurdin Ibrahim, N., & Tumurang, H.,(2018). Effectiveness of Learning Strategy and Learning Style on Learning Outcomes, http://dx.doi.org/10.4108/eai.19-10-2018.2281392
Määttä, S., Hannula-Sormunen, M., Halme, H., & McMullen, J. (2022). Guiding students’ attention towards multiplicative relations around them: A classroom intervention. Journal of Numerical Cognition, 8(1), 36–52. https://doi.org/10.5964/jnc.6363
Mustafa, E., & Fatma, E. N. (2013). Instructional technology as a tool in creating constructivist classrooms. Procedia - Social and Behavioral Sciences, 93, 1441- 1445. doi:10.1016/j.sbspro.2013.10.060
Nasrulloh, I., Rahadian, D., Hamdani, N. A., Imania, K. A. N. & Rikaldi, P. B. R.,(2021) A comparative study: Multimedia interactive use on contextual and cooperative approaches in increasing mathematical understanding,
Journal of Physics: Conference Series, DOI 10.1088/17426596/1987/1/012015
Noetel, M., Griffith, S., Delaney, O., Harris, N. R., Sanders, T., Parker, P., Del Pozo Cruz, B., & Lonsdale, C. (2022). Multimedia Design for Learning: An Overview of Reviews With Meta-Meta-Analysis.
Review of Educational Research, 92(3), 413–454.
https://doi.org/10.3102/00346543211052329
Nuraeni, Z., Indaryanti, I., & Sukmaningthias, N. (2021). Pengembangan Perangkat Pembelajaran Bercirikan CTL Berbantuan GeoGebra Menggunakan Model Flipped Learning. Jurnal Elemen, 7(1), 56–67. https://doi.org/10.29408/jel.v7i1.2723
Peng, J., Yuan, B., Sun, M., Jiang, M., & Wang, M. (2022). Computer-Based Scaffolding for Sustainable Project-Based Learning: Impact on High- and Low-Achieving Students. Sustainability, 14(19), 12907.
https://doi.org/10.3390/su141912907
Pratiwi, K.H., Situmorang, R., & Iriani, T.,(2024). The potential of interactive multimedia with contextual teaching and learning approaches in mathematics learning:
a systematic literature review, 10(2) 69-77.
DOI: https://doi.org/10.29210/1202424526
Puloo, M. M. L., Juniati, D., & Wijayanti, P. (2018). Visualization profile of junior high school students in solving geometry problems viewed from gender differences. Journal of Physics: Conference Series, 1108, 012063. https://doi.org/10.1088/1742-6596/ 1108/1/012063
Purba, H. S., Sukmawati, A., Wiranda, N., Suryaningsih, Y., & Aprilian, R. (2021). Developing Wetland Contextual Interactive Learning Media on Numbers Using Drill and Practice Method.
Jurnal Pendidikan Matematika, 16(1), 45–56.
https://doi.org/10.22342/jpm.16.1.14153.45-56
Radu, I., Yuan, J., Huang, X., & Schneider, B. (2023). Charting opportunities and guidelines for augmented reality in makerspaces through prototyping and co-design research. Computers & Education: X Reality, 2, 100008.
https://doi.org/10.1016/j.cexr.2023.100008
Rohendi, D., Ramadhan, M. O., Abdul Rahim, S. S., & Zulnaidi, H. (2025). Enhancing student’s interactivity and responses in learning geometry by using augmented reality.
Eurasia Journal of Mathematics, Science and Technology Education, 21(1), em2559.
https://doi.org/10.29333/ejmste/15796
Sanchez, H. S., Kuchah, K., Rodrigues, L., & de Pietri, E. (2018). Pre-service language teachers’ development of appropriate pedagogies: A transition from insightful critiques to educational insights. Teaching and Teacher Education, 70, 236–245. https://doi.org/10.1016/j.tate.2017.11.024
Saha, R. A., A, A., & R, T. (2010). The effects of geogebra on mathematics achievement: enlightening coordinate geometry learning. Procedia Social and Behavioral Sciences. Malaysia: Universiti Putra Malaysia.
Selvianiresa, D., & Prabawanto, S. (2017). Contextual Teaching and Learning Approach of Mathematics in Primary Schools. Journal of Physics: Conference Series, 895(1), 1–7. https://doi.org/10.1088/1742-6596/895/1/012171
Shen, C., Wu, Y.-C. J., & Lee, T. (2014). Developing a NFC-equipped smart classroom: Effects on attitudes toward computer science.
Computers in Human Behavior, 30, 731–738.
https://doi.org/10.1016/j.chb.2013.09.002
Setyowati, R. R., Rochmat, S., Prof., Department of Social Sciences, Universitas Negeri Yogyakarta, Indonesia, saefur_rochmat@uny.ac.id, Aman, A., Prof., Department of Social Sciences, Universitas Negeri Yogyakarta, Indonesia, aman@uny.ac.id, Nugroho, A. N. P., & Lecturer, Department of Social Sciences, Universitas Negeri Yogyakarta, Indonesia, alifinur.pn@uny.ac.id. (2023). Virtual Reality on Contextual Learning during Covid-19 to Improve Students’ Learning Outcomes and Participation. International Journal of Instruction, 16(1), 173–190. https://doi.org/10.29333/iji.2023.16110a
Sung, H.-Y. (2017). Incorporating technology in children’s storytime: Cultural-historical activity theory as a means of reconciling contradictions. Library & Information Science Research, 39(1), 46–52.
https://doi.org/10.1016/j.lisr.2017.01.007
Suri, D. & Rachmadtullah, R. (2021). The effectiveness of the use of interactive multimedia on the initial mathematics abilities of low grade students in elementary schools, Journal of Physics: Conference Series, 1987 (2021) 012030 IOP Publishing. doi:10.1088/1742-6596/1987/1/012030
Surjono, H. D. (2017). Multimedia Pembelajaran Interaktif: Konsep dan Pengembangan. Yogyakarta: UNY Press.
Tapingkae, P., Panjaburee, P., Hwang, G.-J., & Srisawasdi, N. (2020). Effects of a formative assessment-based contextual gaming approach on students’ digital citizenship behaviours, learning motivations, and perceptions.
Computers & Education, 159, 103998.
https://doi.org/10.1016/j.compedu.2020.103998
Westomi, J.A., Wibawa, B., & Arifin, I. L., (2024), Interactive Multimedia Game-Based Math Learning In Higher Education, Educational Administration: Theory and Practice, 30(5), 5581-5588, Doi: 10.53555/kuey.v30i5.1874
Widiari, N.K.S. & Wiarta, W.,(2024). Interactive Multimedia Based on Contextual Approach in Mathematics Subjects for Fourth Grade of Elementary Schools,
Jurnal Pedagogi dan Pembelajaran, 7(2) 352-360.
https://doi.org/10.23887/jp2.v7i2.81831
Wu, J., Jiang, H., Long, L. et al. (2024). Effects of AR mathematical picture books on primary school students' geometric thinking, cognitive load and flow experience. Educ Inf Technol 29, 24627–24652 https://doi.org/10.1007/s10639-024-12768-y